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Swamps Campaign

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Re: Swamps Campaign

Post  mitra on Tue May 06, 2014 6:05 pm

Yes we can, I have the dump of locations. only the time is important so the match will last 1:30 at place of 2:00 and the point the confederates obtained from the objectives during the fist half hour will be added

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Re: Swamps Campaign

Post  Martin on Wed May 07, 2014 12:00 pm

Points?  Points?  For those d*mnable rebels?  

Well I suppose that is fair  Smile 

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Re: Swamps Campaign

Post  Uncle Billy on Wed May 07, 2014 3:13 pm

That's confederati to you.

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Re: Swamps Campaign

Post  Martin on Thu May 08, 2014 7:19 pm

At the moment we have several registered for both the Friday and Saturday regular games.  Unfortunately the two existing Swamps CinCs (Kevin & myself) appear to only be able to play on different days.  Thoughts anyone?

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Re: Swamps Campaign

Post  Mr. Digby on Fri May 09, 2014 12:09 pm

Don't the Union have some points too, for holding their objective?

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Re: Swamps Campaign

Post  Martin on Fri May 09, 2014 12:36 pm

"It is possible that I can play tomorrow.  Unfortunately, I won't know for certain until just before noon MDT.  Sorry."

That would be the ideal solution.  If you need any assistance on the matrimonial negotiation front, Uncle Billy, I have a pal in Colorado who's an absolute whizz at that   Very Happy 

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Re: Swamps Campaign

Post  Grog on Sat May 10, 2014 6:56 pm

I can play tonight.

Sorry about the short notice. This weekend was a bit 'up in the air', as usual.

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Re: Swamps Campaign

Post  Martin on Sat May 10, 2014 7:17 pm

Regrettably I cannot. If you do play the Swamps scenario, Diggers knows what my plan was, which the new commander is welcome to use........or not.

Have a good game guys either way.

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Re: Swamps Campaign

Post  mitra on Sun May 11, 2014 10:00 am

Good match guys; the strategic result is a draw, the confederates took for some time the beachhead but the federal retake it and inflicted heavy losses. Tactically the battle has been costly for the confederate but they gained the time necessary for evacuate the fort in order and prepare new forces for the next battle.

It was interesting that battle flow has been different from what I expected; more aggressive at the start more cautious at the end. There were many hard decisions to take for both the sides:

confederates could destroy federal troops at the beachhead only if they used all their mobile troops at the same time, but without knowing where the other federal division was, the risk was high.

The federal commander of first division, could have remained strictly in defensive mode, waiting for the second division, but with the risk the confederate held the second division during the swamp critical passage.

The second federal division commander faced the task to move in the difficult ground of swamp (there was a road near which permit a more rapid passage, but is not immediatly evident) and after to decide if connect with the first division or attack the crossroad directly without have idea about the enemy force numbers here and with the troops tired.

The next battle will be in Jenkins ferry map of red river mod.


Last edited by mitra on Sun May 11, 2014 1:23 pm; edited 1 time in total

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Re: Swamps Campaign

Post  mitra on Sun May 11, 2014 10:02 am

PS: not sure 100% (need to check with more battle save) but I think dumpscen crash caused by battle routed units doesn't happen if there is the army commander in the OOB (at least it doesn't happen with this).

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Re: Swamps Campaign

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