Latest topics
» SOW Scenario Generator
by rschilla Yesterday at 7:21 pm

» Impromptu Games
by Morsey Yesterday at 6:45 pm

» Deciphering the AI system
by Didz Yesterday at 2:26 pm

» Sunday 20 May 2018 Napoleonic Kriegsspiel
by Martin Tue Apr 24, 2018 11:03 pm

» 2018 AGM and Club Election
by Uncle Billy Tue Apr 24, 2018 3:50 pm

» New Player Intro
by Uncle Billy Sun Apr 22, 2018 4:51 am

» 1914 WW1 Kriegsspiel
by Iconoclast Fri Apr 20, 2018 6:09 pm

» Sunday 22 April 2018 Kriegsspiel
by Martin Sat Apr 14, 2018 12:57 pm

» Small beginner group looking to find a home in North America.....
by Tactical Wargamer Fri Apr 13, 2018 2:05 pm

» AI OPTIONS
by Uncle Billy Mon Apr 09, 2018 8:28 pm

» SOWWL Napoleon Mod 1.27 Released
by Uncle Billy Thu Apr 05, 2018 4:23 pm

» Issues with Peninsula OOB
by Uncle Billy Thu Apr 05, 2018 12:38 am

Statistics
We have 1012 registered users
The newest registered user is Odovacer

Our users have posted a total of 24621 messages in 1966 subjects
Log in

I forgot my password


KS Napoleon Mod II & KS Sprites Mod Updated

Go down

KS Napoleon Mod II & KS Sprites Mod Updated

Post  Uncle Billy on Fri Aug 14, 2015 6:40 pm

The Sprite mod has been updated to version 1.02.  Tim's new French Guard Chasseurs have been added and replace the ones in the old version.

The KS Napoleon mod has been updated to version 1.11.  
The stock OOBs have been folded into the mod.  They will now take advantage of most of the mod's enhancements.
Some of the sprites from SOWWL have been added to the KS OOBs.  These are various cavalry sprites.
Cavalry flag heights have been adjusted.
The replacement of the stock backgrounds and splash screens has been completed.

They can be downloaded from the first post in this thread: Set-up for SOWWL Kriegsspiel Style


Last edited by Uncle Billy on Sat Aug 15, 2015 1:24 am; edited 1 time in total

_________________
I can make this march and I will make Georgia howl.
avatar
Uncle Billy

Posts : 3022
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Iberalc on Fri Aug 14, 2015 6:44 pm

Many thanks Kevin, this update is not for today's game I guess, is it?
avatar
Iberalc

Posts : 433
Join date : 2014-09-19
Location : Alicante

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Martin on Fri Aug 14, 2015 6:58 pm

Yes indeed. Many thanks!

Martin (J)

Martin

Posts : 2222
Join date : 2008-12-20
Location : London

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Mr. Digby on Fri Aug 14, 2015 7:14 pm

Great. You work too fast as I was going to suggest you slow the stock sprite animations down with my slower animations mod. I think it improves them 200%.

https://www.dropbox.com/s/g28knxt2f7ntoar/Slower_Animations.rar?dl=0

_________________
The other Martin - Charles Reille, le dernier Maréchal de France.

"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
avatar
Mr. Digby

Posts : 4933
Join date : 2012-02-14
Age : 58
Location : UK Midlands

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Uncle Billy on Sat Aug 15, 2015 1:24 am

The update for the KS Napoleon Mod is now 1.11. We are trying something that will hopefully do away with the bad frame in packet crashes.

_________________
I can make this march and I will make Georgia howl.
avatar
Uncle Billy

Posts : 3022
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Charmead on Sat Aug 15, 2015 12:09 pm

I haven't paid close attention but has there been any improvement in the survival rate of couriers?
avatar
Charmead

Posts : 389
Join date : 2015-06-04
Location : Washington DC

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Uncle Billy on Sat Aug 15, 2015 2:52 pm

I haven't measured it, but I did increase the distance that courier will look for danger and re-calculate new path around it. In theory this should lead to less courier slaughter.

_________________
I can make this march and I will make Georgia howl.
avatar
Uncle Billy

Posts : 3022
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Guest on Sat Aug 15, 2015 3:03 pm

Got them downloaded and thanks for your hard work Kevin.  Are we going to use them today?

Guest
Guest


Back to top Go down

Re: KS Napoleon Mod II & KS Sprites Mod Updated

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum