Latest topics
» Impromptu Games
by Uncle Billy Yesterday at 5:29 pm

» My General Staff launches today on Kickstarter!
by Dr Ezra Sidran Tue Dec 12, 2017 9:57 pm

» Quantifying the effect of the ground
by spock Tue Dec 12, 2017 3:01 pm

» Half battallion consistency
by spock Tue Dec 05, 2017 2:17 pm

» German Fotothek
by Martin Sat Dec 02, 2017 5:20 pm

» Losses table
by spock Wed Nov 29, 2017 1:34 pm

» SOWWL KS----Waterloo Historical Battle---Half Scale---- 1:7 Sprite Ratio
by Didz Sun Nov 26, 2017 2:28 pm

» Game Crashes when troops ordered into column
by mikea030 Sat Nov 25, 2017 10:47 pm

» Army level rules?
by Martin Thu Nov 23, 2017 1:13 pm

» SOWWL KS----Scaling Down Waterloo Map by 2/3rds
by Mr. Doran Thu Nov 23, 2017 12:07 am

» KS mods for SOWW?
by Uncle Billy Wed Nov 22, 2017 3:36 pm

» Just posted part 3 of my DARPA research presentation on tactical AI
by Martin Mon Nov 20, 2017 4:47 pm

We have 996 registered users
The newest registered user is Maiorianus

Our users have posted a total of 24270 messages in 1939 subjects
Log in

I forgot my password

Infantry square to support artillery

View previous topic View next topic Go down

Infantry square to support artillery

Post  skelos on Mon Sep 07, 2015 5:40 pm


In playing this past Sunday, I had my artillery hammered by cavalry charges. I thought that I had squares close enough to offer support, but I did not.

What is support for artillery to benefit from nearby infantry in square? Should the square encompass parts of the artillery? Should I be within x distance (if I can even judge a small of a distance)?

Tom W

Posts : 65
Join date : 2015-07-30
Location : Dallas, Texas

Back to top Go down

Re: Infantry square to support artillery

Post  Uncle Billy on Mon Sep 07, 2015 5:49 pm

I usually put squares on either side of the artillery, but advance them so they are ~100 yd. past the gun line. The cavalry then seems to focus its attention on the infantry and not the arty.

I can make this march and I will make Georgia howl.
Uncle Billy

Posts : 2899
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Re: Infantry square to support artillery

Post  Mr. Digby on Mon Sep 07, 2015 11:14 pm

That's exactly what I do, about 50yds ahead. I deploy the battery first, then place a column of divisions at each end of it, about 25 yards to the flanks. I then march it forwards using the advance 50yds button, then form square, then rotate it 45deg so a point is facing the enemy. If your end guns don't seem to be firing their LOS may be blocked. In that case I shift the offending battalion away using the unit sidestep left or right button as applicable.

Sometimes I park a third battalion in column right behind the limber line and offer it forwards in square 25 yds if cavalry get really close.

Two batteries in line with three battalions forward and a 4th in back to rush to a threatened point can be an unbeatable formation.

The problem with this system is it can use up a whole brigade and if in my case you like to keep a second brigade back in reserve your whole division can be occupied just seeing off a cavalry attack.

The other Martin - Charles Reille, le dernier Maréchal de France.

"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
Mr. Digby

Posts : 4912
Join date : 2012-02-14
Age : 58
Location : UK Midlands

Back to top Go down

Re: Infantry square to support artillery

Post  skelos on Tue Sep 08, 2015 3:16 pm

Thanks guys!

Posts : 65
Join date : 2015-07-30
Location : Dallas, Texas

Back to top Go down

Re: Infantry square to support artillery

Post  Sponsored content

Sponsored content

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum