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Battlegames #25
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Battlegames #25
•And now for something completely different. In his first article for Battlegames, Irish contributor Conrad Kinch gives us the intriguing A starter for ten: an alternative method of resolving campaign matters in Free Kriegsspiel. Campaigns have never been so much fun, so you'd best get your thinking caps on
The above entry arises as a description of issue number 25 of the magazine Battlegames. Can anyone enlighten us as to nature of the article?
The above entry arises as a description of issue number 25 of the magazine Battlegames. Can anyone enlighten us as to nature of the article?

hammurabi70- Posts: 170
Join date: 2008-12-09
Location: London
Re: Battlegames #25
hammurabi70 wrote:•And now for something completely different. In his first article for Battlegames, Irish contributor Conrad Kinch gives us the intriguing A starter for ten: an alternative method of resolving campaign matters in Free Kriegsspiel. Campaigns have never been so much fun, so you'd best get your thinking caps on
The above entry arises as a description of issue number 25 of the magazine Battlegames. Can anyone enlighten us as to nature of the article?
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it is about using a quiz to simulate dice rolls, essentially the number of questions answered correctly gives the dice value
Druid_ian- Posts: 23
Join date: 2009-01-05
Age: 51
Location: Preston, Lancashire, United Kingdom
Re: Battlegames #25
Druid_ian wrote:it is about using a quiz to simulate dice rolls, essentially the number of questions answered correctly gives the dice value
Thanks. Not a system likely to speed up the process of resolution.

hammurabi70- Posts: 170
Join date: 2008-12-09
Location: London
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