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Battle of Eylau In Several Parts

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Battle of Eylau In Several Parts

Post  Uncle Billy on Tue Feb 14, 2017 5:14 pm

I'm going to try something a little different for our next few games. We are going to fight the battle of Eylau in several stages. Like the recent Battle of Posen, each piece will cover only a small part of the overall battle. Where applicable, the results of one of these parts may influence the battle in an adjacent part of the field. Casualties will carry over where that is important.

Historically, visibility was poor and the snow was a meter deep. Don't expect the normal advance warning of danger or rapid movement of units. As we will be using historic division and corps compositions, the size of these units may be larger than people are used to or comfortable handling. This is deliberate so as to encourage a tighter control of only a few units at a time and keep a larger portion of troops as a reserve. Trying to fight all your forces at once, even with the AI helping will likely fail since the ground being fought over is of limited size. Some units may not be allowed to move until a certain amount of time has passed.

The opening part of the battle will be fought on Wednesday at the usual time, 14:00 EST, 19:00 GMT. We 'll need a minimum of 5 players, 6 would be even better.

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Re: Battle of Eylau In Several Parts

Post  Morsey on Tue Feb 14, 2017 6:13 pm

AWESOME!!!!!!!!

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Re: Battle of Eylau In Several Parts

Post  Mr. Digby on Tue Feb 14, 2017 7:35 pm

Sounds good. I think we need new ideas injected into our games.

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"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

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Re: Battle of Eylau In Several Parts

Post  Grog on Wed Feb 15, 2017 5:08 pm

Whenever I load the Poland Eylau map, it crashes.

Does anyone else get this?

There's a few graphic files that cause it, although the last was just:

Game Launched
17:00:36 Version:SOWWL
1.01
17:00:42 Mod: C:\MATRIX GAMES\SCOURGE OF WAR WATERLOO\Mods\GB lsl Files
17:00:42 Mod: C:\MATRIX GAMES\SCOURGE OF WAR WATERLOO\Mods\KS SOW Supplemental Maps115
17:00:42 Mod: C:\MATRIX GAMES\SCOURGE OF WAR WATERLOO\Mods\KSSpritesMod 103
17:00:42 Mod: C:\MATRIX GAMES\SCOURGE OF WAR WATERLOO\Mods\KS Napoleon Mod II 123
17:00:42 Ansi:16, TexH:16384, TexW:16384
17:00:42 SowWL Loaded
17:00:42 17:00:42

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Re: Battle of Eylau In Several Parts

Post  Uncle Billy on Wed Feb 15, 2017 5:13 pm

Yes, there is an error in one of the vegetation sprites. I have a corrected csv file for the map and will distribute it prior to the game today.

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Re: Battle of Eylau In Several Parts

Post  Grog on Wed Feb 15, 2017 5:22 pm

Thanks Kevin

I see your plan. There was a severe blizzard which prevented both sides from scouting the terrain in advance. That csv file would have been useful to either side back in 1807, particularly Marshal Augereau Very Happy

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