Latest topics
» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Mr. Digby Yesterday at 10:35 pm

» Impromptu Games
by Mr. Digby Yesterday at 6:04 pm

» 2017 k/spiel game schedule
by Martin Sun Oct 15, 2017 12:35 pm

» 1805 Campaign on the Danube
by Mr. Digby Sun Oct 08, 2017 2:56 pm

» 1805 Project
by Mr. Digby Fri Sep 29, 2017 3:45 pm

» November Vietnam k/spiel - Ken Burns documentary this evening
by rschilla Thu Sep 28, 2017 4:08 pm

» Another historic map resource
by Martin Sat Sep 23, 2017 6:45 pm

» Units Indicators SOWG
by 81Dynamo Thu Sep 14, 2017 8:09 am

» Army level rules?
by Martin Wed Sep 13, 2017 11:10 pm

» KS Napoleon Mod II 1.24 & KS Supplemental Maps 1.16
by Mr. Digby Sun Sep 10, 2017 4:06 pm

» Map Modding Q&A
by Mr. Digby Sat Sep 09, 2017 11:53 pm

» Greetings from Toronto
by Mr. Digby Sat Sep 09, 2017 10:26 pm

Statistics
We have 989 registered users
The newest registered user is KittyofTheReich

Our users have posted a total of 24066 messages in 1920 subjects
Keywords

russian  sprites  

Log in

I forgot my password


Building an army

View previous topic View next topic Go down

Building an army

Post  spock on Thu Mar 02, 2017 9:05 am

Hi there! I'm totally new in this kind of game, even if I have boardgaming experience. I bought original rules, map and scenarios from TFL and I'm still checking them. After a first reading of the rules, I have some questions about the size/scale of the maps and blocks and about the exact (type and number of pieces and size) composition of an army. Can someone help me? Best, Paolo

spock

Posts : 2
Join date : 2016-11-24

Back to top Go down

Re: Building an army

Post  Martin on Thu Mar 02, 2017 4:15 pm

Hi Paolo

Welcome to the group.  

The composition of an army depends on the period, the number and experience of available players, and the scenario.

Here's an example which may help.  Let us say you are planning a mid 19th C scenario.  It's best if most players command a brigade-sized force.  It's a good idea to make these combination of horse, foot and/or guns, with say at least a couple of the arms being included in each brigade.  A good size for a new player might be 3 or 4 battalions plus a battery of guns.  A cavalry force might be 4-8 squadrons, with either a jaeger battalion or a horse battery attached.  You can also have a force of all three arms.

The problem with having a force composed of a single arm is that it is too easily stymied by the enemy.  For example if you just have cavalry, enemy infantry can go into square without penalty.  Mixed commands are also more interesting and fun to play.

The above forces might seem quite small, but they accord with historical force structures, and do prove lots of game options.  Remember too, that your battalions are each composed of 2 half-battalion blocks, and your batteries of 2 half-battery pieces.

The size of an army will then depend partly on how many players you have to command individual brigade-size elements.  You also need a player to take the CinC role, although you might be able to also give them a reserve brigade to command directly.  A typical game might be between division-sized forces.

There is no reason to stage a fight between two armies of equal size.  Although there is also no particular reason why not!  It all depends on the scenario.  Most of our games feature imbalance in size, composition and objectives.  That tends to make for a more interesting game.  It is also more historical, as there were few battles between exactly equal sides.

The maps are scaled at 1:8,000, which is quite detailed.  They include all militarily significant terrain.  The troop blocks are scaled to the size of the map - ie they occupy a frontage that the real unit would have occupied.  You can flex this a bit, and we often do.  In the 1824 rules an infantry battalion was 900 men.  That's pretty large for any army on campaign.  Should you wish to say have 500-man battalions instead, you could use a half-battalion block as a full battalion.

Hope that helps, but please do post any other questions you have and we'll try to answer them.

Martin (J)

Martin

Posts : 2169
Join date : 2008-12-20
Location : London

Back to top Go down

Building an army

Post  spock on Fri Mar 03, 2017 8:55 am

Thanks Martin. It helps! Probably I'll be back with new questions, sooner or later, Best, Paolo

spock

Posts : 2
Join date : 2016-11-24

Back to top Go down

Re: Building an army

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum