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Campaign update, 1/2

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Campaign update, 1/2

Post  Father General on Thu Jan 03, 2013 4:48 am

Hello all!

I am back in town from a lengthy stint in Las Vegas.

Now, I had the opportunity to evaluate the doodle and see that although we have decent aggregate numbers, we have a serious imbalance.

If I go CSA, the number of human players is 3/8. This will not do. We need to strive for 6/6 or 5/5.

Where did all the Confederates go?

Do we need to open additional days or times?

I don't mind stringing this out through the end of the month, however if we can't balance the books we may have to consider some other options so we can move on to the next campaign in a timely manner.

The next campaign I will be a bit easier to manage, since only the commanders will be locked to sides, as I understand. Digby may correct this perception if I am wrong.

Let's see what we can do to balance the sides a bit and go from there.

In the meanwhile, the final scenario is out for production and should be among the best we have played yet!

-Neal



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Re: Campaign update, 1/2

Post  Father General on Thu Jan 03, 2013 4:49 am

Just in case you want to look it over: [You must be registered and logged in to see this link.]
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Re: Campaign update, 1/2

Post  Mr. Digby on Thu Jan 03, 2013 5:04 pm

I can't make any of the Sundays at those times but could earlier in the day. I could also make Fridays, even quite late.

In my campaign players will again be tied to sides (I can't see it working any other way) but not to commands, except the division commanders.

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The other Martin - Charles Reille, le dernier Maréchal de France.

"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
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Re: Campaign update, 1/2

Post  Father General on Fri Jan 04, 2013 5:30 am

Mr. Digby wrote:I can't make any of the Sundays at those times but could earlier in the day. I could also make Fridays, even quite late.

In my campaign players will again be tied to sides (I can't see it working any other way) but not to commands, except the division commanders.

Okay, how about an earlier Sunday start time?

What time works for you?

I'll modify the doodle.

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Re: Campaign update, 1/2

Post  Mr. Digby on Sat Jan 05, 2013 11:27 am

Our usual evening time of 19:00 GMT is always good for me, even on Sundays, but due to an 06:30 alarm setting on Monday morning I can't play Sunday games that start later than that. I would think many EU players are in a similar position. Friday slots could be 20:00 and 22:00 GMT.

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The other Martin - Charles Reille, le dernier Maréchal de France.

"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
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