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Napoleonic Mod now working in MP!

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Napoleonic Mod now working in MP!

Post  Leffe7 on Fri Mar 08, 2013 9:47 pm

Mitra, Suchet and I tested the Napoleonic Mod with SOW 1.6 in MP today.
We started 3 battles. It worked great, no problems encountered whatsoever.
The sprites are looking very nice and are a welcome change to the blue and grey we all have seen for some time now...
I am looking forward to play some real HITS MP battles using this excellent mod by Gunship24!

Link to the latest version of the mod:
http://www.norbsoftdev.net/forum/napoleonic-era/56376-beta-new-version-for-sp-and-mp
And here is the original discussion thread of the mod:
http://www.norbsoftdev.net/forum/napoleonic-era/38048-road-to-wagram-updated-15

Enjoy some screenshots





We also tested the cavalry and square formations. Here are some first observations:
Infantry in squares are really stronger against cavalry than in other formations. As it should be. Once the melee starts, the infantry looses its formation to fight the melee.
Infantry seems to stick moving in Line formations also over longer distances. Which is looking nice. I don't know if they loose too much fatigue by that.
Cavalry is not extremely strong. It took several charges to rout an enemy infantry from the front.
When Cavalry has lost a charge and has retreated, it will not loose much Morale, but more Fatigue. Then after they have rested, they can charge again.
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Re: Napoleonic Mod now working in MP!

Post  mitra on Fri Mar 08, 2013 10:02 pm

Very good gameplay, it appears well balanced also in rapport to the new role of cavalry. AI commanders appear to have much more initiative, perhaps due to their statistics.

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Re: Napoleonic Mod now working in MP!

Post  Uncle Billy on Fri Mar 08, 2013 10:59 pm

Sounds promising. I do like to see the froggies run. Very Happy I would be available Sunday for a Nap HITS game.

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Re: Napoleonic Mod now working in MP!

Post  FlashmanKBE on Fri Mar 08, 2013 11:57 pm

I say, looks rather splendid, what? Look forward to giving it a run for its money.
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Re: Napoleonic Mod now working in MP!

Post  kg little mac on Sat Mar 09, 2013 4:30 am

Uncle Billy wrote:Sounds promising. I do like to see the froggies run. Very Happy I would be available Sunday for a Nap HITS game.

Me too.
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Re: Napoleonic Mod now working in MP!

Post  kg_sspoom on Sat Mar 09, 2013 2:06 pm

Looks like now is the perfect time to get this mod =)
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Re: Napoleonic Mod now working in MP!

Post  Mr. Digby on Thu Mar 14, 2013 11:17 pm

Wow, at last! Fantastic news. Looks like I might have to MAKE time to get back into Sow/Nap mod.

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"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
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Re: Napoleonic Mod now working in MP!

Post  Uncle Billy on Fri Mar 15, 2013 12:18 am

Wow, Digby lives! If you don't make the Friday fight, I'll be available for a nappy battle on Sunday.

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Re: Napoleonic Mod now working in MP!

Post  Leffe7 on Fri Mar 15, 2013 2:49 pm

Hey, Digby is back! Where have you been, exiled to the island of Elba?
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Re: Napoleonic Mod now working in MP!

Post  Martin on Sat Mar 16, 2013 5:01 pm

I've just been given a pass to play Napoleonic HITS on Sunday, if there's a game on. What time were folks thinking of?

Apart from the latest version of Andrew's Nap mod, is there anything else I need?

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Re: Napoleonic Mod now working in MP!

Post  kg_sspoom on Sat Mar 16, 2013 5:22 pm

I should be able to play sunday also earlier would problably be better for me.
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Re: Napoleonic Mod now working in MP!

Post  Uncle Billy on Sat Mar 16, 2013 5:51 pm

I'm flexible. I can play whenever it's convenient.

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Re: Napoleonic Mod now working in MP!

Post  Uncle Billy on Sat Mar 16, 2013 10:44 pm

Shall we try for 19:00 GMT? The Euros have not changed their clocks yet, so that is 13:00 MST, 14:00 CST and 15:00 EST.

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Re: Napoleonic Mod now working in MP!

Post  Martin on Sat Mar 16, 2013 10:53 pm

Uncle Billy wrote:Shall we try for 19:00 GMT? The Euros have not changed their clocks yet, so that is 13:00 MST, 14:00 CST and 15:00 EST.
I can make that, if everyone else can.

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Re: Napoleonic Mod now working in MP!

Post  kg little mac on Sun Mar 17, 2013 12:42 am

I'll be there.
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Re: Napoleonic Mod now working in MP!

Post  WJPalmer on Sun Mar 17, 2013 1:08 am

Count me in.
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Re: Napoleonic Mod now working in MP!

Post  Grog on Sun Mar 17, 2013 6:47 am

+1 Smile
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Re: Napoleonic Mod now working in MP!

Post  Leffe7 on Sun Mar 17, 2013 9:27 am

I will try hard to be there also at 1900 GMT. I might also provide a scenario for the HITS Nap game today.
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Re: Napoleonic Mod now working in MP!

Post  Hays on Sun Mar 17, 2013 3:38 pm

Plus one.

You've got to love Garnier.

http://www.norbsoftdev.net/forum/napoleonic-era/56809-random-maps-for-napoleonic
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Re: Napoleonic Mod now working in MP!

Post  mitra on Sun Mar 17, 2013 3:52 pm

I think also Suchet and me will join, probably with 1 new player

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Re: Napoleonic Mod now working in MP!

Post  Uncle Billy on Sun Mar 17, 2013 5:22 pm

Hays wrote:
You've got to love Garnier.
Sounds British. Very Happy

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Re: Napoleonic Mod now working in MP!

Post  Martin on Sun Mar 17, 2013 5:40 pm

That depends on which school you went to (old chap). But we do all think he's a diamond geezer.

Are we meeting on the GCM server or the original one?

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Re: Napoleonic Mod now working in MP!

Post  WJPalmer on Sun Mar 17, 2013 5:57 pm

This should be a blast. But I have to admit some confusion as to the array of mods, maps & downloads that we'll need for this one. Would it be possible for someone to itemize the "must haves" and which mods must be both activated and turned off ahead of the game? This might save us some time. Thanks!

-Ron
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Re: Napoleonic Mod now working in MP!

Post  kg_sspoom on Sun Mar 17, 2013 6:10 pm

If we are using Garniers new maps then the random maps 6
both road to wagram mods
Just couriers mod
with the garnier terrain 4 optional

That would be my take on it
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Re: Napoleonic Mod now working in MP!

Post  FlashmanKBE on Sun Mar 17, 2013 6:11 pm

I shall see you gentlemen shortly!
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Re: Napoleonic Mod now working in MP!

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